Kapelle
Händlerin, Vasall (Bannkarte), Werkstatt
Sauna(/Eisloch), Schmiede, Thronsaal, Junge Hexe
Banditenlager, Ratsversammlung
Topferei
Ereignis Einladung
Bin gespannt auf eure Ideen. Hier der Game-Log. Im nächsten Post dann ein paar Gedanken von mir.
Spoiler!
G starts with 7 Coppers and 3 Estates.
G shuffles their deck.
G draws 3 Coppers and 2 Estates.
M starts with 7 Coppers and 3 Estates.
M shuffles their deck.
M draws 4 Coppers and an Estate.
Turn 1 - GwinnR
G plays 3 Coppers.
G buys and gains a Chapel.
G draws 4 Coppers and an Estate.
Turn 1 - Melvin Frohike
M plays 4 Coppers.
M buys and gains a Young Witch.
M draws 3 Coppers and 2 Estates.
Turn 2 - GwinnR
G plays 4 Coppers.
G buys and gains a Vassal.
G shuffles their deck.
G draws 3 Coppers, an Estate and a Vassal.
Turn 2 - Melvin Frohike
M plays 3 Coppers.
M buys and gains a Chapel.
M shuffles their deck.
M draws 2 Coppers, an Estate, a Chapel and a Young Witch.
Turn 3 - GwinnR
G plays a Vassal.
G discards an Estate.
G plays 3 Coppers.
G buys and gains a Bandit Camp.
G draws 3 Coppers, an Estate and a Chapel.
Turn 3 - Melvin Frohike
M plays a Chapel.
M trashes 2 Coppers and an Estate.
M draws 3 Coppers and 2 Estates.
Turn 4 - GwinnR
G plays a Chapel.
G trashes 3 Coppers and an Estate.
G shuffles their deck.
G draws 3 Coppers, a Chapel and a Vassal.
Turn 4 - Melvin Frohike
M plays 3 Coppers.
M buys and gains a Silver.
M shuffles their deck.
M draws 3 Coppers, a Silver and a Young Witch.
Turn 5 - GwinnR
G plays a Vassal.
G discards an Estate.
G plays 3 Coppers.
G buys and gains a Bandit Camp.
G shuffles their deck.
G draws 2 Coppers, an Estate, a Chapel and a Bandit Camp.
Turn 5 - Melvin Frohike
M plays a Young Witch.
M draws a Copper and an Estate.
M discards a Copper and an Estate.
G gains a Curse.
M plays a Silver and 3 Coppers.
M buys and gains a Bandit Camp.
M shuffles their deck.
M draws a Copper, a Silver, an Estate, a Chapel and a Bandit Camp.
Turn 6 - GwinnR
G plays a Bandit Camp.
G draws an Estate.
G gains a Spoils.
G plays a Chapel.
G trashes 2 Coppers and 2 Estates.
G shuffles their deck.
G draws a Curse, 2 Coppers, a Vassal and a Bandit Camp.
Turn 6 - Melvin Frohike
M plays a Bandit Camp.
M draws a Copper.
M gains a Spoils.
M plays a Chapel.
M trashes a Copper and an Estate.
M plays a Silver and a Copper.
M buys and gains a Merchant.
M draws 3 Coppers, an Estate and a Young Witch.
Turn 7 - GwinnR
G plays a Bandit Camp.
G draws a Bandit Camp.
G gains a Spoils.
G plays a Bandit Camp.
G draws a Spoils.
G gains a Spoils.
G plays a Vassal.
G discards a Chapel.
G plays a Chapel.
G trashes a Curse.
G plays 2 Coppers.
G buys and gains a Workshop.
G shuffles their deck.
G draws a Copper, a Chapel, a Workshop, a Bandit Camp and a Spoils.
Turn 7 - Melvin Frohike
M plays a Young Witch.
M shuffles their deck.
M draws a Silver and a Bandit Camp.
M discards an Estate and a Bandit Camp.
G gains a Curse.
M plays a Silver and 3 Coppers.
M buys and gains a Bandit Camp.
M shuffles their deck.
M draws a Copper, a Chapel, a Merchant, a Bandit Camp and a Spoils.
Turn 8 - GwinnR
G plays a Bandit Camp.
G draws a Copper.
G gains a Spoils.
G plays a Workshop.
G gains a Sauna.
G plays a Chapel.
G trashes a Copper.
G plays a Copper and a Spoils.
G returns a Spoils to the Spoils pile.
G buys and gains a Throne Room.
G shuffles their deck.
G draws a Curse, a Vassal, a Bandit Camp and 2 Spoils.
Turn 8 - Melvin Frohike
M plays a Bandit Camp.
M draws a Bandit Camp.
M gains a Spoils.
M plays a Merchant.
M draws a Copper.
M plays a Bandit Camp.
M draws a Young Witch.
M gains a Spoils.
M plays a Young Witch.
M draws a Copper and a Silver.
M discards a Copper and a Chapel.
M plays a Silver, 2 Coppers and a Spoils.
M returns a Spoils to the Spoils pile.
M buys and gains an Artisan.
M shuffles their deck.
M draws 3 Coppers, an Estate and an Artisan.
Turn 9 - GwinnR
G plays a Bandit Camp.
G draws a Throne Room.
G gains a Spoils.
G plays a Throne Room.
G plays a Vassal.
G discards a Sauna.
G plays a Sauna.
G draws a Workshop.
G plays a Vassal again.
G discards a Bandit Camp.
G plays a Bandit Camp.
G draws a Chapel.
G gains a Spoils.
G plays a Workshop.
G gains a Vassal.
G plays a Chapel.
G trashes a Curse.
G buys and gains a Throne Room.
G shuffles their deck.
G draws a Copper, a Workshop and 3 Spoils.
Turn 9 - Melvin Frohike
M plays an Artisan.
M gains a Council Room.
M topdecks a Council Room.
M plays 3 Coppers.
M buys and gains a Silver.
M draws a Silver, a Chapel, a Council Room, a Bandit Camp and a Spoils.
Turn 10 - GwinnR
G plays a Workshop.
G gains a Sauna.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G buys and gains a Council Room.
G draws 2 Throne Rooms, a Bandit Camp, a Spoils and a Sauna.
Turn 10 - Melvin Frohike
M plays a Bandit Camp.
M draws a Young Witch.
M gains a Spoils.
M plays a Council Room.
M draws a Copper, a Merchant, a Bandit Camp and a Spoils.
G draws a Vassal.
M plays a Bandit Camp.
M shuffles their deck.
M draws a Spoils.
M gains a Spoils.
M plays a Merchant.
M draws a Copper.
M plays a Young Witch.
M draws a Copper and an Artisan.
M discards a Copper and a Chapel.
M plays an Artisan.
M gains a Sauna.
M topdecks a Sauna.
M plays a Silver, 2 Coppers and a Spoils.
M returns a Spoils to the Spoils pile.
M buys and gains 2 Saunas.
M shuffles their deck.
M draws a Copper, a Silver, an Estate, a Merchant and a Sauna.
Turn 11 - GwinnR
G plays a Throne Room.
G plays a Throne Room.
G plays a Bandit Camp.
G draws a Chapel.
G gains a Spoils.
G plays a Bandit Camp again.
G draws a Vassal.
G gains a Spoils.
G plays a Throne Room again.
G plays a Vassal.
G discards a Bandit Camp.
G plays a Bandit Camp.
G draws a Spoils.
G gains a Spoils.
G plays a Vassal again.
G shuffles their deck.
G discards a Spoils.
G plays a Vassal.
G discards a Workshop.
G plays a Workshop.
G gains a Throne Room.
G plays a Sauna.
G draws a Council Room.
G plays a Council Room.
G draws a Copper and 3 Spoils.
M draws a Copper.
G plays a Chapel.
G trashes a Copper.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G buys and gains 2 Avantos.
G shuffles their deck.
G draws a Chapel, 2 Vassals, a Spoils and a Sauna.
Turn 11 - Melvin Frohike
M plays a Merchant.
M draws a Copper.
M plays a Sauna.
M draws a Chapel.
M plays a Chapel.
M trashes a Copper and an Estate.
M plays a Silver and 2 Coppers.
M buys and gains a Bandit Camp.
M draws a Copper, a Silver, a Bandit Camp, a Spoils and a Sauna.
Turn 12 - GwinnR
G plays a Sauna.
G draws a Throne Room.
G plays a Throne Room.
G plays a Vassal.
G discards a Throne Room.
G plays a Throne Room.
G plays a Vassal.
G discards a Workshop.
G plays a Workshop.
G gains a Throne Room.
G plays a Vassal again.
G discards a Bandit Camp.
G plays a Bandit Camp.
G draws a Bandit Camp.
G gains a Spoils.
G plays a Vassal again.
G discards a Sauna.
G plays a Sauna.
G draws a Spoils.
G plays a Bandit Camp.
G draws a Spoils.
G gains a Spoils.
G buys and gains a Council Room.
G draws a Council Room, a Throne Room, a Spoils and 2 Avantos.
Turn 12 - Melvin Frohike
M plays a Bandit Camp.
M draws a Sauna.
M gains a Spoils.
M plays a Sauna.
M draws an Artisan.
M plays a Sauna.
M draws a Council Room.
M plays an Artisan.
M gains an Avanto.
M topdecks an Avanto.
M plays a Council Room.
M draws a Bandit Camp, 2 Spoils and an Avanto.
G shuffles their deck.
G draws a Throne Room.
M plays a Silver, a Copper and a Spoils.
M returns a Spoils to the Spoils pile.
M plays a Spoils.
M returns a Spoils to the Spoils pile.
M buys and gains a Throne Room and an Avanto.
M shuffles their deck.
M draws a Copper, a Young Witch, a Bandit Camp and 2 Avantos.
Turn 13 - GwinnR
G plays a Throne Room.
G plays a Throne Room.
G plays an Avanto.
G draws a Bandit Camp, a Spoils and a Sauna.
G plays a Sauna.
G draws a Spoils.
G plays an Avanto.
G draws a Throne Room, a Spoils and a Sauna.
G plays a Sauna.
G draws a Throne Room.
G plays an Avanto again.
G draws a Workshop, a Bandit Camp and a Spoils.
G plays a Throne Room again.
G plays a Throne Room.
G plays a Throne Room.
G plays a Bandit Camp.
G draws a Chapel.
G gains a Spoils.
G plays a Bandit Camp again.
G draws a Council Room.
G gains a Spoils.
G plays a Throne Room again.
G plays a Bandit Camp.
G draws a Vassal.
G gains a Spoils.
G plays a Bandit Camp again.
G draws a Spoils.
G gains a Spoils.
G plays a Throne Room again.
G plays a Vassal.
G discards a Vassal.
G plays a Vassal.
G shuffles their deck.
G discards a Spoils.
G plays a Vassal again.
G discards a Spoils.
G plays a Workshop.
G gains a Vassal.
G plays a Council Room.
G shuffles their deck.
G draws 4 Spoils.
M draws a Sauna.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G buys and gains 2 Provinces.
G shuffles their deck.
G draws a Vassal, a Workshop, a Bandit Camp, a Sauna and an Avanto.
Turn 13 - Melvin Frohike
M plays a Bandit Camp.
M draws a Bandit Camp.
M gains a Spoils.
M plays a Bandit Camp.
M draws a Sauna.
M gains a Spoils.
M plays a Sauna.
M draws a Chapel.
M plays an Avanto.
M draws a Silver, a Council Room and a Bandit Camp.
M plays a Sauna.
M draws a Sauna.
M plays an Avanto.
M draws a Copper, a Silver and a Merchant.
M plays a Sauna.
M draws an Artisan.
M plays an Artisan.
M gains an Avanto.
M topdecks a Copper.
M plays an Avanto.
M draws 2 Coppers and a Throne Room.
M plays a Throne Room.
M plays a Bandit Camp.
M draws a Spoils.
M gains a Spoils.
M plays a Bandit Camp again.
M draws a Spoils.
M gains a Spoils.
M plays a Merchant.
M shuffles their deck.
M draws a Spoils.
M plays a Young Witch.
M draws 2 Spoils.
M discards 2 Coppers.
M plays a Council Room.
M shuffles their deck.
M draws 2 Coppers and a Spoils.
G draws a Province.
M plays a Chapel.
M trashes 3 Coppers.
M plays 2 Silvers and a Spoils.
M returns a Spoils to the Spoils pile.
M plays a Spoils.
M returns a Spoils to the Spoils pile.
M plays a Spoils.
M returns a Spoils to the Spoils pile.
M plays a Spoils.
M returns a Spoils to the Spoils pile.
M buys and gains 2 Provinces.
M shuffles their deck.
M draws an Artisan, a Throne Room, a Sauna and 2 Avantos.
Turn 14 - GwinnR
G plays a Sauna.
G draws a Chapel.
G plays an Avanto.
G draws a Council Room, a Bandit Camp and a Spoils.
G plays a Bandit Camp.
G draws a Province.
G gains a Spoils.
G plays a Bandit Camp.
G draws a Spoils.
G gains a Spoils.
G plays a Vassal.
G discards a Throne Room.
G plays a Council Room.
G draws a Throne Room, 2 Spoils and an Avanto.
M draws a Spoils.
G plays a Throne Room.
G plays an Avanto.
G draws 2 Throne Rooms and a Vassal.
G plays an Avanto again.
G draws a Vassal, a Spoils and a Sauna.
G plays a Sauna.
G draws a Council Room.
G plays a Throne Room.
G plays a Throne Room.
G plays a Council Room.
G shuffles their deck.
G draws a Throne Room and 3 Spoils.
M draws a Merchant.
G plays a Council Room again.
M draws a Young Witch.
G plays a Throne Room again.
G plays a Throne Room.
G plays a Workshop.
G gains a Vassal.
G plays a Workshop again.
G gains a Vassal.
G plays a Throne Room again.
G plays a Vassal.
G shuffles their deck.
G discards a Vassal.
G plays a Vassal.
G discards a Vassal.
G plays a Vassal.
G plays a Vassal again.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G buys and gains 4 Provinces.
G shuffles their deck.
G draws a Province, a Chapel, a Throne Room, a Vassal and a Workshop.
G shuffles their deck.
G draws 3 Coppers and 2 Estates.
M starts with 7 Coppers and 3 Estates.
M shuffles their deck.
M draws 4 Coppers and an Estate.
Turn 1 - GwinnR
G plays 3 Coppers.
G buys and gains a Chapel.
G draws 4 Coppers and an Estate.
Turn 1 - Melvin Frohike
M plays 4 Coppers.
M buys and gains a Young Witch.
M draws 3 Coppers and 2 Estates.
Turn 2 - GwinnR
G plays 4 Coppers.
G buys and gains a Vassal.
G shuffles their deck.
G draws 3 Coppers, an Estate and a Vassal.
Turn 2 - Melvin Frohike
M plays 3 Coppers.
M buys and gains a Chapel.
M shuffles their deck.
M draws 2 Coppers, an Estate, a Chapel and a Young Witch.
Turn 3 - GwinnR
G plays a Vassal.
G discards an Estate.
G plays 3 Coppers.
G buys and gains a Bandit Camp.
G draws 3 Coppers, an Estate and a Chapel.
Turn 3 - Melvin Frohike
M plays a Chapel.
M trashes 2 Coppers and an Estate.
M draws 3 Coppers and 2 Estates.
Turn 4 - GwinnR
G plays a Chapel.
G trashes 3 Coppers and an Estate.
G shuffles their deck.
G draws 3 Coppers, a Chapel and a Vassal.
Turn 4 - Melvin Frohike
M plays 3 Coppers.
M buys and gains a Silver.
M shuffles their deck.
M draws 3 Coppers, a Silver and a Young Witch.
Turn 5 - GwinnR
G plays a Vassal.
G discards an Estate.
G plays 3 Coppers.
G buys and gains a Bandit Camp.
G shuffles their deck.
G draws 2 Coppers, an Estate, a Chapel and a Bandit Camp.
Turn 5 - Melvin Frohike
M plays a Young Witch.
M draws a Copper and an Estate.
M discards a Copper and an Estate.
G gains a Curse.
M plays a Silver and 3 Coppers.
M buys and gains a Bandit Camp.
M shuffles their deck.
M draws a Copper, a Silver, an Estate, a Chapel and a Bandit Camp.
Turn 6 - GwinnR
G plays a Bandit Camp.
G draws an Estate.
G gains a Spoils.
G plays a Chapel.
G trashes 2 Coppers and 2 Estates.
G shuffles their deck.
G draws a Curse, 2 Coppers, a Vassal and a Bandit Camp.
Turn 6 - Melvin Frohike
M plays a Bandit Camp.
M draws a Copper.
M gains a Spoils.
M plays a Chapel.
M trashes a Copper and an Estate.
M plays a Silver and a Copper.
M buys and gains a Merchant.
M draws 3 Coppers, an Estate and a Young Witch.
Turn 7 - GwinnR
G plays a Bandit Camp.
G draws a Bandit Camp.
G gains a Spoils.
G plays a Bandit Camp.
G draws a Spoils.
G gains a Spoils.
G plays a Vassal.
G discards a Chapel.
G plays a Chapel.
G trashes a Curse.
G plays 2 Coppers.
G buys and gains a Workshop.
G shuffles their deck.
G draws a Copper, a Chapel, a Workshop, a Bandit Camp and a Spoils.
Turn 7 - Melvin Frohike
M plays a Young Witch.
M shuffles their deck.
M draws a Silver and a Bandit Camp.
M discards an Estate and a Bandit Camp.
G gains a Curse.
M plays a Silver and 3 Coppers.
M buys and gains a Bandit Camp.
M shuffles their deck.
M draws a Copper, a Chapel, a Merchant, a Bandit Camp and a Spoils.
Turn 8 - GwinnR
G plays a Bandit Camp.
G draws a Copper.
G gains a Spoils.
G plays a Workshop.
G gains a Sauna.
G plays a Chapel.
G trashes a Copper.
G plays a Copper and a Spoils.
G returns a Spoils to the Spoils pile.
G buys and gains a Throne Room.
G shuffles their deck.
G draws a Curse, a Vassal, a Bandit Camp and 2 Spoils.
Turn 8 - Melvin Frohike
M plays a Bandit Camp.
M draws a Bandit Camp.
M gains a Spoils.
M plays a Merchant.
M draws a Copper.
M plays a Bandit Camp.
M draws a Young Witch.
M gains a Spoils.
M plays a Young Witch.
M draws a Copper and a Silver.
M discards a Copper and a Chapel.
M plays a Silver, 2 Coppers and a Spoils.
M returns a Spoils to the Spoils pile.
M buys and gains an Artisan.
M shuffles their deck.
M draws 3 Coppers, an Estate and an Artisan.
Turn 9 - GwinnR
G plays a Bandit Camp.
G draws a Throne Room.
G gains a Spoils.
G plays a Throne Room.
G plays a Vassal.
G discards a Sauna.
G plays a Sauna.
G draws a Workshop.
G plays a Vassal again.
G discards a Bandit Camp.
G plays a Bandit Camp.
G draws a Chapel.
G gains a Spoils.
G plays a Workshop.
G gains a Vassal.
G plays a Chapel.
G trashes a Curse.
G buys and gains a Throne Room.
G shuffles their deck.
G draws a Copper, a Workshop and 3 Spoils.
Turn 9 - Melvin Frohike
M plays an Artisan.
M gains a Council Room.
M topdecks a Council Room.
M plays 3 Coppers.
M buys and gains a Silver.
M draws a Silver, a Chapel, a Council Room, a Bandit Camp and a Spoils.
Turn 10 - GwinnR
G plays a Workshop.
G gains a Sauna.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G buys and gains a Council Room.
G draws 2 Throne Rooms, a Bandit Camp, a Spoils and a Sauna.
Turn 10 - Melvin Frohike
M plays a Bandit Camp.
M draws a Young Witch.
M gains a Spoils.
M plays a Council Room.
M draws a Copper, a Merchant, a Bandit Camp and a Spoils.
G draws a Vassal.
M plays a Bandit Camp.
M shuffles their deck.
M draws a Spoils.
M gains a Spoils.
M plays a Merchant.
M draws a Copper.
M plays a Young Witch.
M draws a Copper and an Artisan.
M discards a Copper and a Chapel.
M plays an Artisan.
M gains a Sauna.
M topdecks a Sauna.
M plays a Silver, 2 Coppers and a Spoils.
M returns a Spoils to the Spoils pile.
M buys and gains 2 Saunas.
M shuffles their deck.
M draws a Copper, a Silver, an Estate, a Merchant and a Sauna.
Turn 11 - GwinnR
G plays a Throne Room.
G plays a Throne Room.
G plays a Bandit Camp.
G draws a Chapel.
G gains a Spoils.
G plays a Bandit Camp again.
G draws a Vassal.
G gains a Spoils.
G plays a Throne Room again.
G plays a Vassal.
G discards a Bandit Camp.
G plays a Bandit Camp.
G draws a Spoils.
G gains a Spoils.
G plays a Vassal again.
G shuffles their deck.
G discards a Spoils.
G plays a Vassal.
G discards a Workshop.
G plays a Workshop.
G gains a Throne Room.
G plays a Sauna.
G draws a Council Room.
G plays a Council Room.
G draws a Copper and 3 Spoils.
M draws a Copper.
G plays a Chapel.
G trashes a Copper.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G buys and gains 2 Avantos.
G shuffles their deck.
G draws a Chapel, 2 Vassals, a Spoils and a Sauna.
Turn 11 - Melvin Frohike
M plays a Merchant.
M draws a Copper.
M plays a Sauna.
M draws a Chapel.
M plays a Chapel.
M trashes a Copper and an Estate.
M plays a Silver and 2 Coppers.
M buys and gains a Bandit Camp.
M draws a Copper, a Silver, a Bandit Camp, a Spoils and a Sauna.
Turn 12 - GwinnR
G plays a Sauna.
G draws a Throne Room.
G plays a Throne Room.
G plays a Vassal.
G discards a Throne Room.
G plays a Throne Room.
G plays a Vassal.
G discards a Workshop.
G plays a Workshop.
G gains a Throne Room.
G plays a Vassal again.
G discards a Bandit Camp.
G plays a Bandit Camp.
G draws a Bandit Camp.
G gains a Spoils.
G plays a Vassal again.
G discards a Sauna.
G plays a Sauna.
G draws a Spoils.
G plays a Bandit Camp.
G draws a Spoils.
G gains a Spoils.
G buys and gains a Council Room.
G draws a Council Room, a Throne Room, a Spoils and 2 Avantos.
Turn 12 - Melvin Frohike
M plays a Bandit Camp.
M draws a Sauna.
M gains a Spoils.
M plays a Sauna.
M draws an Artisan.
M plays a Sauna.
M draws a Council Room.
M plays an Artisan.
M gains an Avanto.
M topdecks an Avanto.
M plays a Council Room.
M draws a Bandit Camp, 2 Spoils and an Avanto.
G shuffles their deck.
G draws a Throne Room.
M plays a Silver, a Copper and a Spoils.
M returns a Spoils to the Spoils pile.
M plays a Spoils.
M returns a Spoils to the Spoils pile.
M buys and gains a Throne Room and an Avanto.
M shuffles their deck.
M draws a Copper, a Young Witch, a Bandit Camp and 2 Avantos.
Turn 13 - GwinnR
G plays a Throne Room.
G plays a Throne Room.
G plays an Avanto.
G draws a Bandit Camp, a Spoils and a Sauna.
G plays a Sauna.
G draws a Spoils.
G plays an Avanto.
G draws a Throne Room, a Spoils and a Sauna.
G plays a Sauna.
G draws a Throne Room.
G plays an Avanto again.
G draws a Workshop, a Bandit Camp and a Spoils.
G plays a Throne Room again.
G plays a Throne Room.
G plays a Throne Room.
G plays a Bandit Camp.
G draws a Chapel.
G gains a Spoils.
G plays a Bandit Camp again.
G draws a Council Room.
G gains a Spoils.
G plays a Throne Room again.
G plays a Bandit Camp.
G draws a Vassal.
G gains a Spoils.
G plays a Bandit Camp again.
G draws a Spoils.
G gains a Spoils.
G plays a Throne Room again.
G plays a Vassal.
G discards a Vassal.
G plays a Vassal.
G shuffles their deck.
G discards a Spoils.
G plays a Vassal again.
G discards a Spoils.
G plays a Workshop.
G gains a Vassal.
G plays a Council Room.
G shuffles their deck.
G draws 4 Spoils.
M draws a Sauna.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G buys and gains 2 Provinces.
G shuffles their deck.
G draws a Vassal, a Workshop, a Bandit Camp, a Sauna and an Avanto.
Turn 13 - Melvin Frohike
M plays a Bandit Camp.
M draws a Bandit Camp.
M gains a Spoils.
M plays a Bandit Camp.
M draws a Sauna.
M gains a Spoils.
M plays a Sauna.
M draws a Chapel.
M plays an Avanto.
M draws a Silver, a Council Room and a Bandit Camp.
M plays a Sauna.
M draws a Sauna.
M plays an Avanto.
M draws a Copper, a Silver and a Merchant.
M plays a Sauna.
M draws an Artisan.
M plays an Artisan.
M gains an Avanto.
M topdecks a Copper.
M plays an Avanto.
M draws 2 Coppers and a Throne Room.
M plays a Throne Room.
M plays a Bandit Camp.
M draws a Spoils.
M gains a Spoils.
M plays a Bandit Camp again.
M draws a Spoils.
M gains a Spoils.
M plays a Merchant.
M shuffles their deck.
M draws a Spoils.
M plays a Young Witch.
M draws 2 Spoils.
M discards 2 Coppers.
M plays a Council Room.
M shuffles their deck.
M draws 2 Coppers and a Spoils.
G draws a Province.
M plays a Chapel.
M trashes 3 Coppers.
M plays 2 Silvers and a Spoils.
M returns a Spoils to the Spoils pile.
M plays a Spoils.
M returns a Spoils to the Spoils pile.
M plays a Spoils.
M returns a Spoils to the Spoils pile.
M plays a Spoils.
M returns a Spoils to the Spoils pile.
M buys and gains 2 Provinces.
M shuffles their deck.
M draws an Artisan, a Throne Room, a Sauna and 2 Avantos.
Turn 14 - GwinnR
G plays a Sauna.
G draws a Chapel.
G plays an Avanto.
G draws a Council Room, a Bandit Camp and a Spoils.
G plays a Bandit Camp.
G draws a Province.
G gains a Spoils.
G plays a Bandit Camp.
G draws a Spoils.
G gains a Spoils.
G plays a Vassal.
G discards a Throne Room.
G plays a Council Room.
G draws a Throne Room, 2 Spoils and an Avanto.
M draws a Spoils.
G plays a Throne Room.
G plays an Avanto.
G draws 2 Throne Rooms and a Vassal.
G plays an Avanto again.
G draws a Vassal, a Spoils and a Sauna.
G plays a Sauna.
G draws a Council Room.
G plays a Throne Room.
G plays a Throne Room.
G plays a Council Room.
G shuffles their deck.
G draws a Throne Room and 3 Spoils.
M draws a Merchant.
G plays a Council Room again.
M draws a Young Witch.
G plays a Throne Room again.
G plays a Throne Room.
G plays a Workshop.
G gains a Vassal.
G plays a Workshop again.
G gains a Vassal.
G plays a Throne Room again.
G plays a Vassal.
G shuffles their deck.
G discards a Vassal.
G plays a Vassal.
G discards a Vassal.
G plays a Vassal.
G plays a Vassal again.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G plays a Spoils.
G returns a Spoils to the Spoils pile.
G buys and gains 4 Provinces.
G shuffles their deck.
G draws a Province, a Chapel, a Throne Room, a Vassal and a Workshop.